NPCs
Characters your town places on its land.
Last updated: 2026-09-27 12:44 PM EST.
An NPC stands where you put it, wears a player's skin, turns to face you, and says one line when right-clicked.
Rules
- It must stand on your town's land.
- Only the mayor and officers can place or change one. Any resident can
list,infoandpublish. - A town gets 10 NPCs per resident. Removing one gives the slot back.
- NPCs belong to the town, not to you. Unclaim the land and they go. Lose the town and they all go. A ruin has already lost them. Leaving or renaming the town changes nothing.
Make one
/npc create Podrick
/npc prompt Podrick Welcome to my shop, traveller.
- One word, up to 32 letters, numbers, hyphens or underscores. Must be unused on the server.
- The name is also the skin. No such player means the default skin.
- Names and lines go through the chat filter. Angle brackets and percent signs are refused.
Give it a routine
/npc idle Podrick bob
/npc route Podrick add
/npc route Podrick add
/npc walk Podrick loop
/npc schedule Podrick night still
- Stand where you want each point and run
route add. Points stay on your town's land, within 48 blocks of the last. speed 125walks it a quarter faster, and 75 a quarter slower.- Schedules follow the game clock, so
nightmeans night in game. - A routine changes what it does, never how it looks.
Commands
Tab fills the commands in.
| Command | What it does |
|---|---|
/npc create <name> | Place one. |
/npc list | List your town's NPCs. |
/npc info <name> | Everything about one. |
/npc prompt <name> <words> | What it says. clear for silence. |
/npc name <name> <new name> | Change the name above its head. |
/npc skin <name> <player> | Copy that player's skin. |
/npc equip <name> <slot> | Wears a copy of what you hold, trims and all. You keep yours. Slots: hand, offhand, head, chest, legs, feet. Empty hand clears it. A banner on the head is a banner hat. |
/npc look <name> <mode> | follow you, fixed (stares at where you stand), random, spin. |
/npc colour <name> <colour> | Colour of the name above its head. default resets. |
/npc scale <name> <size> | 0.85 to 1.15. Normal is 1. |
/npc pose <name> <pose> | standing, sneaking, sitting, sleeping or swimming. |
/npc invisible <name> on | Hide the body. Armour still shows. |
/npc burning <name> on | Harmless flames. |
/npc idle <name> <mode> | A small movement on the spot, so it does not look like a statue. bob, sway or still. |
/npc sit <name> on | Sits down. Stand it on a chair or a step first. off stands it up. |
/npc talkstyle <name> nod | Moves its head while it speaks. still keeps it still. |
/npc schedule <name> <time> <action> | A routine on the game clock. Times: dawn, day, dusk, night. Actions: idle, still, look, spin, walk, wander. clear removes it. |
/npc route <name> add | Adds where you stand as a point on its path. Up to 8 points, all on your town's land. Also list and clear. |
/npc walk <name> <mode> | Walks its route: loop round and round, once to the end, wander between random points, stop to halt. Needs two or more route points. |
/npc speed <name> <75-125> | How fast it walks, as a percent of normal. You can only set 75 to 125. Normal is 100. reset goes back. Shows only on an NPC with a route. |
/npc move <name> | Move it to where you stand. |
/npc publish <name> | Post it to Discord as a card showing the NPC in its armour, its name, its town and its line. One card per player per day. Publishing again spends it. |
/npc remove <name> | Delete it. |