Middle Earth
World specific settings for Middle Earth
Last updated: 2026-10-23 2:30 PM EST.
Minor changes
- Wilderness regeneration is on. Blocks that players break or place in the wild grow back or fade after about 7 days.
- Each resident adds 24 chunks to a town's claims, and claiming a chunk is free.
- Ravens work the same way as in Westeros. Use
/note sendinstead of/raven send.
Races
Everyone starts as a Hobbit. /race picks another race, once a day. Each race gives one permanent buff.
| Race | Home | Perk |
|---|---|---|
| Noldor | Lindon | Haste I |
| Falathrim | the Havens of Mithlond | Water Breathing |
| Silvan | Mirkwood and Lothlorien | Jump Boost I |
| Dunadan | Gondor and Arnor | Resistance I |
| Dwarf | Erebor and the Iron Hills | Fire Resistance |
| Hobbit | the Shire | Luck I |
| Orc | Mordor | Night Vision |
| Northman | Dale and the Vales of Anduin | Two extra hearts |
| Uruk-hai | Isengard | One extra armour icon |
| Rohirrim | Rohan | Speed I |
Everything else in this guide applies here.
Haste I
Water Breathing
Jump Boost I
Resistance I
Fire Resistance
Luck I
Night Vision
Two extra hearts
One extra armour icon
Speed I